> For the complete documentation index, see [llms.txt](https://docs.openbisea.com/dexgo-white-paper/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.openbisea.com/dexgo-white-paper/dexgo-overview/game-objects.md).

# Game objects

### <mark style="color:orange;">There are three main categories of NFT objects in the game:</mark>

1. Shoes are animated NFTs that are bought to complete the route. They have a wear level capacity that allows more distance to travel and is recoverable. They are assigned a release date, later bought NFTs have more value and less initial wear
2. Routes consisting of a path, stops where a mini-game, a training lecture or an augmented reality quiz take place.
3. Movie-NF&#x54;**,** with a movie about the passage of the player route.

### <mark style="color:orange;">What you need to know about game characters?</mark>

* shoes can have their own unique name. A player can rename NFT shoes for $10.
* the level of wear decreases as a result of passing the route. Upon reaching level zero, the player will have to buy new shoes or put on a shoe repair contract.
* a standard repair lasts 2 days and costs $5. You can order an accelerated repair for 2 hours and $20
* each repair decrease maximum kilometers on 1%
* The sequence number of the NFT affects the rate of level decrease. The shoes of the first buyers wear out more slowly.


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